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Indie-Velopment: The Bard’s Tale IV.

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Okay, so this is a new thing I hope to update regularly with news and tidbits about games that are popping up on Kickstarter, Indiegogo, or maybe even just “Early Access.” In theory I’d like to update it every couple of weeks, but it really comes down to when these things spring up. And how swiftly I can get my butt in the chair. Oh, and I know the title is really stupid but you can’t think of anything better.

Today I’d like to give a shout-out to The Bard’s Tale IV. This is a continuation of an old old old series that I had forgotten about before most people reading this were probably born. It was an old-school rpg with what we called “graphics” back when games started having them. You were an adventurer in Scotland and did D&Dish stuff yadda yadda yadda. Or maybe it’s set in Wales. I dunno, it’s hard to remember which is which and I’m not British so whatever.

Okay, so this is a new thing I hope to update regularly with news and tidbits about games that are popping up on Kickstarter, Indiegogo, or maybe even just “Early Access.” In theory I’d like to update it every couple of weeks, but it really comes down to when these things spring up. And how swiftly I can get my butt in the chair. Oh, and I know the title is really stupid but you can’t think of anything better.

Anywho, the people who made that have decided to do another one. Here are the bullet points in case you’re like me and hate being bothered to click a link:

  • single-player, party-based role-playing game, rich in exploration and combat 
  • Dungeons filled not just with dangerous fight but with challenging puzzles and devious riddles
  • Dynamic phase-based combat, where the pace of battle is animated and fluid, but still gives you time to think and respond to your enemies 
  • A game set to beautiful Gaelic music, where the Bard’s songs and melodies affect gameplay 

  • Co-funded by fans and inXile: if this game hits its $1.25 million goal, inXile will put in at least $1.25 million of its own money to double the initial budget! 
  • Built using Unreal Engine 4, for PC, Mac and LinuX. Available from Steam, or DRM-Free from GOG.com or The Humble Store 
  • Available in English, French, German, Russian, Spanish, and Polish
  • Built for and with the help of our fans. Your feedback and input directly impact the design and features of the game during alpha and beta stages

Okay, so this is a new thing I hope to update regularly with news and tidbits about games that are popping up on Kickstarter, Indiegogo, or maybe even just “Early Access.” In theory I’d like to update it every couple of weeks, but it really comes down to when these things spring up. And how swiftly I can get my butt in the chair. Oh, and I know the title is really stupid but you can’t think of anything better.

These crowd-funded projects aren’t to be taken lightly. You have every right to be very cautious when deciding to back these, as people have been burned before. That said, the developer of this game, inXile, has done this before. Wasteland 2 has already been released and Torment: Tides of Numenera, spiritual successor to my favorite RPG of all damn time, should be out soon. Take a look at Bard’s Tale IV and see what you think.

Okay, so this is a new thing I hope to update regularly with news and tidbits about games that are popping up on Kickstarter, Indiegogo, or maybe even just “Early Access.” In theory I’d like to update it every couple of weeks, but it really comes down to when these things spring up. And how swiftly I can get my butt in the chair. Oh, and I know the title is really stupid but you can’t think of anything better.

-Jay

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